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NBA Live 18 - Custom Characters

I was fortunate to be able to own many aspects of the character customization in NBA Live 18, and create the visual target for WNBA players. Breanna Stewart was the choice for this goal.

I managed Outsource Vendors creating heads, shoes, hair styles, and other gear for character customization. There are over 200 different hair styles and even more shoes to choose from.

I also created 20 unique player heads that people could use for their character. Some of the heads are directly from scans of coworkers, most of them are created by sculpting existing heads and creating new texture maps so they are not recognizable as other assets in the game, and a few were created by taking multiple existing heads and blending features together and then sculpting on top of that base.

Shoes. Scanned internally.  Processed by outsource. Implemented and fine tuned by me.

Shoes. Scanned internally. Processed by outsource. Implemented and fine tuned by me.

Hair Styles created by Outsource. Reviewed and implemented by me. Textures tuned in engine by me.

Hair Styles created by Outsource. Reviewed and implemented by me. Textures tuned in engine by me.

Head created from a raw scan by me. Skin detail created by me in Mari with texture XYZ maps, used on female characters in the game.

Head created from a raw scan by me. Skin detail created by me in Mari with texture XYZ maps, used on female characters in the game.

raw processed scan in zbrush

raw processed scan in zbrush

reference images used for Breanna Stewart.

reference images used for Breanna Stewart.

Custom character heads created by me.

Custom character heads created by me.